What is STEAM education?

STEAM Education is an approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking.

This method results in students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  This comprehensive article will help you understand the keys to a meaningful STEAM effort.

Read the full article here.

Source: artsintegration.com

My Little Plastic Footprint

Looking for a plastic footprint APP to try out with your students or family?

My Little Plastic Footprint is a gamification APP for individuals: Through a quiz of 100 questions it encourages users to become more conscious of their own actions and start a “plastic diet” by choosing sustainable alternatives.
Available in English language for iOS and Android devices.


Discover more plastic footprints in the PLASTEAM’s Booklet of Good Practices.

O1-A1 Booklet of good practices

One of the first results of PLASTEAM is this Booklet of good practices. The aim of this booklet is to collect virtuous experiences at EU and International level regarding plastic footprints. Each partner documented one or two good practices, focusing on various types of existing Plastic Footprint APPs and their methodology. The collection of good practices is based on a qualitative internet research. In total, the Booklet includes 11 good practices. In this respect the consortium is directly involving key players of plastic-free education and movement into the project, in line with the ‘whole school’ approach.

Download the Booklet.